Surprising all the gamers around the globe, the Ministry of Justice in Iran has blocked the popular Clash of Clans game, citing a report from psychologists which states that it promoted violence and ‘tribal conflict. Yes, it really just happened.
The other declarations emerging from the announcements of the psychologists are that the youngsters addicted to this game are affected adversely. From a report obtained earlier this year, 64% of gamers in Iran played the game.
Why Clash of clans banned in Iran?
Fan sites in Iran reported that the players were having a problem in gaining access to the game and later the ban was confirmed when Cafe Bazaar, Iran’s most popular third party app store, removed this app from its stock.
The action by the Judiciary came in response to the recommendations of Committee for Determining Instances of Criminal Content in order to ban the game. The reports from the psychologists regarding the outrageous contents of the game only added to the thread.
In an announcement made earlier this year, SuperCell stated that 100 million people play its game every day.
Iran is infamous for taking strict actions against video games. It created history by became the first country to put a ban on Pokemon Go due to security concerns. Though it was a very hard step, but was at least explainable, and many authorities voted in its favor.
Meanwhile, the spreading rumors say that Supercell’s Clash Royale would be next in the ban list.
The unexpected result bids a bad news for other strategy games in the Islamic States, including Clash of Kings by Elex-Tech, which has gained immense popularity in recent years. But one should not be surprised by such steps by the Iranian government as it has already received limelight by filtering contents on Facebook, Twitter, YouTube and other popular websites.
The craze for the game could be imagined from the fact that before the advent of Supercell in Iran, Iranians accessed Clash of Clans from foreign app stores and the gift cards and in-app-purchase accounted for a good ratio of country’s black money.
The localized version of the game by Supercell made the in-app purchases convenient by the use of their local currency, the rial. However, with the ban on the game now, Iranian gamers would no longer be able to avail this feature and would have to return to an old acquaintance, the black market, to meet their needs.
Black money used to buy dark elixirs to create some hog riders? Sounds hilarious to me. Meanwhile, we can’t help but feel for the Iranian gamers.